||[Apr. 2nd, 2010|07:06 pm]
Eddie from Jersey
Games for March:|
Seven Minutes - PC
This is a short little game, which takes place in its entirety in, you guessed it, 7 minutes. There's a "good" ending and a "bad" ending, but the message it looks like it's trying to convey doesn't really seem to mean much. It looks like it might be a decent starter game by a game programming hobbyist, but it's not that special.
Mega Man 10 - WiiWare
The tenth entry in the series (not to be confused with Mega Man X) sticks to the roots, just like MM9 did. The difficulty level is high, which makes for a satisfying challenge. The robot masters are not the most creative, but that may be to be expected at this iteration. Also, the challenge rooms aren't the best, but kinda fun.
Psychosomnium - PC
This is a trippy little game. It's short, and like 7 minutes, the message isn't all that special. However, it makes up for it a bit by introducing quirky gameplay twists. Worth a quick attempt.
Machinarium - PC
This is a more extensive point-and-click adventure flash game that was big last year in the indie scene. the hand-drawn visuals are very appetizing, and the "dialogue" style is indeed stylish. as with all p-a-c adv. games, the puzzles are a little strange, because even though you may come up with a different solution in your head, there's always only one that works in the game. but it's still very beautiful and worth the few bucks.
The Legend of Zelda: Spirit Tracks - NDS
What can I say? It's a Zelda game, and a fairly decent one. I'm not the biggest proponent of stylus-driven slashing, but it works okay. The train mechanic is fun, although it can take a while to get places sometimes. The final boss fight is quite satisfying and it's overall a great experience
Picross 3D - NDS
This game was great but terrible because it was so addictive. It takes the puzzle of Picross and makes it into a 3D sculpting-like game. Some of the levels were fairly challenging to get a perfect score on, which got frustrating sometimes, but not too often.
Puzzle Mate: Oekaki Mate - NDS
This was essentially another 2D picross game. Some of the puzzles were in color, but not enough of them! Altogether, there were about 1000ish puzzles in the game. I literally started this game over a year ago and didn't finish until this past month. I think the total time spent on the game summed up to about 260 hours, much of which was played in the bathroom. Don't pick this one up unless you know a little Japanese and don't like magazines.